Umsetzung einer zweiseitigen KI mit MiniMax
using System;
using System.Collections.Generic;
namespace TicTacTo
{
/// <summary>
/// TicTacToe game methods
/// </summary>
public class TicTacToe
{
private const int MaxGridSpaces = 9;
private int _turnCounter = 0;
public List<GridSpace> ListGridSpaces { set; get; } = new…
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